
My opponent was smart enough not to follow me to the outside, so I rolled back in and waited for them to move toward me, the referee admonishing me for holding a weapon in what was a regular match. Testing the boundaries of the game, I immediately rolled out of the ring to acquire a light tube. I’d decided early on that I wanted to be a rule-breaker, the kind of heel who takes shortcuts whenever possible and laps up the fans’ disdain as though it were fervent adoration. After creating my character, the soon-to-be legendary Lemuel Dugnutt, I played a few warm-up matches to get a feel for the game. The first thing I noticed while playing Fire Pro Wrestling World was the sheer freedom it gifts players to approach the game the way they want to. There might be a few issues with the dated way that the game approaches its craft, but Fire Pro Wrestling World is simply the best wrestling game released this generation.

Now, however, the game has embraced its Japanese heritage and recruited New Japan Pro Wrestling to lend its most popular wrestlers to an all-new story mode, complimenting the series in all the right ways. Fire Pro has been the go-to for hardcore wrestling gamers for years, with graphics being sacrificed for lovely timing-based gameplay and ridiculous knock-off wrestler names to avoid copyright issues. Enter Fire Pro Wrestling World, the latest in a series of wrestling games from Spike Chunsoft and the developer’s earnest attempt at making inroads in the West.
